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Mobile Apps

iOS and Android apps, including cross-platform builds in Flutter, from first prototype to store release.

What's included

Take it on its own or as part of a full build with design, engineering, and operations.

  • Cross-platform apps in Flutter
  • Native iOS and Android
  • App Store and Play Store release
  • Updates and maintenance after launch
All projects
E-Learning Mobile App screenshot

E-Learning Mobile App

EdTech

A Flutter app for browsing career tracks and courses, watching video lessons, and tracking progress.

  • Mobile
  • Flutter
  • Product design

How a project runs.

Four stages, one team throughout. You always know what's being built, why, and what it will take.

  1. Discover

    We learn the business, the users, and the constraints, then agree on scope and what the first release must do.

  2. Design

    Flows and interfaces you can click through and sign off before engineering starts.

  3. Build

    Short cycles with working software you can try as it takes shape, on infrastructure built for production.

  4. Run

    Launch, monitoring, and ongoing improvement, handled the same way we run Harkbell.